--- /dev/null
+<html>
+<head>
+<title>pcre2_set_callout specification</title>
+</head>
+<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
+<h1>pcre2_set_callout man page</h1>
+<p>
+Return to the <a href="index.html">PCRE2 index page</a>.
+</p>
+<p>
+This page is part of the PCRE2 HTML documentation. It was generated
+automatically from the original man page. If there is any nonsense in it,
+please consult the man page, in case the conversion went wrong.
+<br>
+<br><b>
+SYNOPSIS
+</b><br>
+<P>
+<b>#include <pcre2.h></b>
+</P>
+<P>
+<b>int pcre2_set_callout(pcre2_match_context *<i>mcontext</i>,</b>
+<b> int (*<i>callout_function</i>)(pcre2_callout_block *),</b>
+<b> void *<i>callout_data</i>);</b>
+</P>
+<br><b>
+DESCRIPTION
+</b><br>
+<P>
+This function sets the callout fields in a match context (the first argument).
+The second argument specifies a callout function, and the third argument is an
+opaque data item that is passed to it. The result of this function is always
+zero.
+</P>
+<P>
+There is a complete description of the PCRE2 native API in the
+<a href="pcre2api.html"><b>pcre2api</b></a>
+page and a description of the POSIX API in the
+<a href="pcre2posix.html"><b>pcre2posix</b></a>
+page.
+<p>
+Return to the <a href="index.html">PCRE2 index page</a>.
+</p>