--- /dev/null
+<html>
+<head>
+<title>pcre2_set_glob_escape specification</title>
+</head>
+<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
+<h1>pcre2_set_glob_escape man page</h1>
+<p>
+Return to the <a href="index.html">PCRE2 index page</a>.
+</p>
+<p>
+This page is part of the PCRE2 HTML documentation. It was generated
+automatically from the original man page. If there is any nonsense in it,
+please consult the man page, in case the conversion went wrong.
+<br>
+<br><b>
+SYNOPSIS
+</b><br>
+<P>
+<b>#include <pcre2.h></b>
+</P>
+<P>
+<b>int pcre2_set_glob_escape(pcre2_convert_context *<i>cvcontext</i>,</b>
+<b> uint32_t <i>escape_char</i>);</b>
+</P>
+<br><b>
+DESCRIPTION
+</b><br>
+<P>
+This function is part of an experimental set of pattern conversion functions.
+It sets the escape character that is used when converting globs. The second
+argument must either be zero (meaning there is no escape character) or a
+punctuation character whose code point is less than 256. The default is grave
+accent if running under Windows, otherwise backslash. The result of the
+function is zero for success or PCRE2_ERROR_BADDATA if the second argument is
+invalid.
+</P>
+<P>
+The pattern conversion functions are described in the
+<a href="pcre2convert.html"><b>pcre2convert</b></a>
+documentation.
+<p>
+Return to the <a href="index.html">PCRE2 index page</a>.
+</p>