require_relative '../../spec_helper'
require_relative '../../core/random/shared/rand'

require 'securerandom'

describe "SecureRandom.random_number" do
  it_behaves_like :random_number, :rand, SecureRandom
  it_behaves_like :random_number, :random_number, SecureRandom

  it "generates a random positive number smaller then the positive integer argument" do
    (1..64).each do |idx|
      num = SecureRandom.random_number(idx)
      num.should.is_a?(Integer)
      0.should <= num
      num.should < idx
    end
  end

  it "generates a random (potentially bignum) integer value for bignum argument" do
    max = 12345678901234567890
    11.times do
      num = SecureRandom.random_number max
      num.should.is_a?(Integer)
      0.should <= num
      num.should < max
    end
  end

  it "generates a random float number between 0.0 and 1.0 if no argument provided" do
    64.times do
      num = SecureRandom.random_number
      num.should.is_a?(Float)
      0.0.should <= num
      num.should < 1.0
    end
  end

  it "generates a random value in given (integer) range limits" do
    64.times do
      num = SecureRandom.random_number 11...13
      num.should.is_a?(Integer)
      11.should <= num
      num.should < 13
    end
  end

  it "generates a random value in given big (integer) range limits" do
    lower = 12345678901234567890
    upper = 12345678901234567890 + 5
    32.times do
      num = SecureRandom.random_number lower..upper
      num.should.is_a?(Integer)
      lower.should <= num
      num.should <= upper
    end
  end

  it "generates a random value in given (float) range limits" do
    64.times do
      num = SecureRandom.random_number 0.6..0.9
      num.should.is_a?(Float)
      0.6.should <= num
      num.should <= 0.9
    end
  end

  it "generates a random float number between 0.0 and 1.0 if argument is negative" do
    num = SecureRandom.random_number(-10)
    num.should.is_a?(Float)
    0.0.should <= num
    num.should < 1.0
  end

  it "generates a random float number between 0.0 and 1.0 if argument is negative float" do
    num = SecureRandom.random_number(-11.1)
    num.should.is_a?(Float)
    0.0.should <= num
    num.should < 1.0
  end

  it "generates different float numbers with subsequent invocations" do
    # quick and dirty check, but good enough
    values = []
    256.times do
      val = SecureRandom.random_number
      # make sure the random values are not repeating
      values.should_not.include?(val)
      values << val
    end
  end

  it "raises ArgumentError if the argument is non-numeric" do
    -> {
      SecureRandom.random_number(Object.new)
    }.should.raise(ArgumentError)
  end
end
