# -*- encoding: us-ascii -*-
require_relative '../../spec_helper'
require_relative 'fixtures/iso-8859-9-encoding'

describe "String#encoding" do
  it "returns an Encoding object" do
    String.new.encoding.should.instance_of?(Encoding)
  end

  it "is equal to the source encoding by default" do
    s = StringSpecs::ISO88599Encoding.new
    s.cedilla.encoding.should == s.source_encoding
    s.cedilla.encode("utf-8").should == 350.chr(Encoding::UTF_8) # S-cedilla
  end

  it "returns the given encoding if #force_encoding has been called" do
    "a".dup.force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
  end

  it "returns the given encoding if #encode!has been called" do
    "a".dup.encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
  end
end

describe "String#encoding for US-ASCII Strings" do
  it "returns US-ASCII if self is US-ASCII" do
    "a".encoding.should == Encoding::US_ASCII
  end

  it "returns US-ASCII if self is US-ASCII only, despite the default internal encoding being different" do
    default_internal = Encoding.default_internal
    Encoding.default_internal = Encoding::UTF_8
    "a".encoding.should == Encoding::US_ASCII
    Encoding.default_internal = default_internal
  end

  it "returns US-ASCII if self is US-ASCII only, despite the default external encoding being different" do
    default_external = Encoding.default_external
    Encoding.default_external = Encoding::UTF_8
    "a".encoding.should == Encoding::US_ASCII
    Encoding.default_external = default_external
  end

  it "returns US-ASCII if self is US-ASCII only, despite the default internal and external encodings being different" do
    default_internal = Encoding.default_internal
    default_external = Encoding.default_external
    Encoding.default_internal = Encoding::UTF_8
    Encoding.default_external = Encoding::UTF_8
    "a".encoding.should == Encoding::US_ASCII
    Encoding.default_external = default_external
    Encoding.default_internal = default_internal
  end

  it "returns US-ASCII if self is US-ASCII only, despite the default encodings being different" do
    default_internal = Encoding.default_internal
    default_external = Encoding.default_external
    Encoding.default_internal = Encoding::UTF_8
    Encoding.default_external = Encoding::UTF_8
    "a".encoding.should == Encoding::US_ASCII
    Encoding.default_external = default_external
    Encoding.default_internal = default_internal
  end

end

describe "String#encoding for Strings with \\u escapes" do
  it "returns UTF-8" do
    "\u{4040}".encoding.should == Encoding::UTF_8
  end

  it "returns US-ASCII if self is US-ASCII only" do
    s = "\u{40}"
    s.ascii_only?.should == true
    s.encoding.should == Encoding::US_ASCII
  end

  it "returns UTF-8 if self isn't US-ASCII only" do
    s = "\u{4076}\u{619}"
    s.ascii_only?.should == false
    s.encoding.should == Encoding::UTF_8
  end

  it "is not affected by the default internal encoding" do
    default_internal = Encoding.default_internal
    Encoding.default_internal = Encoding::ISO_8859_15
    "\u{5050}".encoding.should == Encoding::UTF_8
    "\u{50}".encoding.should == Encoding::US_ASCII
    Encoding.default_internal = default_internal
  end

  it "is not affected by the default external encoding" do
    default_external = Encoding.default_external
    Encoding.default_external = Encoding::SHIFT_JIS
    "\u{50}".encoding.should == Encoding::US_ASCII
    "\u{5050}".encoding.should == Encoding::UTF_8
    Encoding.default_external = default_external
  end

  it "is not affected by both the default internal and external encoding being set at the same time" do
    default_internal = Encoding.default_internal
    default_external = Encoding.default_external
    Encoding.default_internal = Encoding::EUC_JP
    Encoding.default_external = Encoding::SHIFT_JIS
    "\u{50}".encoding.should == Encoding::US_ASCII
    "\u{507}".encoding.should == Encoding::UTF_8
    Encoding.default_external = default_external
    Encoding.default_internal = default_internal
  end

  it "returns the given encoding if #force_encoding has been called" do
    "\u{20}".dup.force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
    "\u{2020}".dup.force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
  end

  it "returns the given encoding if #encode!has been called" do
    "\u{20}".dup.encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
    "\u{2020}".dup.encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
  end
end

describe "String#encoding for Strings with \\x escapes" do

  it "returns US-ASCII if self is US-ASCII only" do
    s = "\x61"
    s.ascii_only?.should == true
    s.encoding.should == Encoding::US_ASCII
  end

  it "returns BINARY when an escape creates a byte with the 8th bit set if the source encoding is US-ASCII" do
    __ENCODING__.should == Encoding::US_ASCII
    str = " "
    str.encoding.should == Encoding::US_ASCII
    str += [0xDF].pack('C')
    str.ascii_only?.should == false
    str.encoding.should == Encoding::BINARY
  end

  # TODO: Deal with case when the byte in question isn't valid in the source
  # encoding?
  it "returns the source encoding when an escape creates a byte with the 8th bit set if the source encoding isn't US-ASCII" do
    fixture  = StringSpecs::ISO88599Encoding.new
    fixture.source_encoding.should == Encoding::ISO8859_9
    fixture.x_escape.ascii_only?.should == false
    fixture.x_escape.encoding.should == Encoding::ISO8859_9
  end

  it "is not affected by the default internal encoding" do
    default_internal = Encoding.default_internal
    Encoding.default_internal = Encoding::ISO_8859_15
    "\x50".encoding.should == Encoding::US_ASCII
    "\x50".encoding.should == Encoding::US_ASCII
    Encoding.default_internal = default_internal
  end

  it "is not affected by the default external encoding" do
    default_external = Encoding.default_external
    Encoding.default_external = Encoding::SHIFT_JIS
    "\x50".encoding.should == Encoding::US_ASCII
    [0xD4].pack('C').encoding.should == Encoding::BINARY
    Encoding.default_external = default_external
  end

  it "is not affected by both the default internal and external encoding being set at the same time" do
    default_internal = Encoding.default_internal
    default_external = Encoding.default_external
    Encoding.default_internal = Encoding::EUC_JP
    Encoding.default_external = Encoding::SHIFT_JIS
    x50 = "\x50"
    x50.encoding.should == Encoding::US_ASCII
    [0xD4].pack('C').encoding.should == Encoding::BINARY
    Encoding.default_external = default_external
    Encoding.default_internal = default_internal
  end

  it "returns the given encoding if #force_encoding has been called" do
    "\x50".dup.force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
    [212].pack('C').force_encoding(Encoding::ISO_8859_9).encoding.should == Encoding::ISO_8859_9
  end

  it "returns the given encoding if #encode!has been called" do
    "\x50".dup.encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS
    "x\00".dup.encode!(Encoding::UTF_8).encoding.should == Encoding::UTF_8
  end
end
