KHR-GL46.direct_state_access.framebuffers_texture_layer_attachment
KHR-GL46.explicit_uniform_location.subroutine-index
KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages3
KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit-max-array
KHR-GL46.explicit_uniform_location.uniform-loc-types-mix
KHR-GL46.gl_spirv.spirv_glsl_to_spirv_specialization_constants_test
KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_ComputeShader
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader
KHR-GL46.layout_location.usampler_buffer
KHR-GL46.limits.max_integer_samples
KHR-GL46.packed_pixels.rectangle.depth_component_format_depth_stencil
KHR-GL46.packed_pixels.rectangle.rgba16i_format_bgra_integer
KHR-GL46.packed_pixels.varied_rectangle.compressed_rg_format_rg
KHR-GL46.packed_pixels.varied_rectangle.compressed_rgb_format_rgb
KHR-GL46.packed_pixels.varied_rectangle.compressed_srgb_format_rgb
KHR-GL46.packed_pixels.varied_rectangle.r16ui_format_bgr_integer
KHR-GL46.packed_pixels.varied_rectangle.rg16ui_format_rg_integer
KHR-GL46.packed_pixels.varied_rectangle.rgba32ui_format_rgba_integer
KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreTCS
KHR-GL46.shading_language_420pack.implicit_conversions_case_t1_vec2_t2_uvec2
KHR-GL46.shading_language_420pack.initializer_list_initializer_array_vector_list_cols_1_rows_4
KHR-GL46.sparse_buffer_tests.BufferStorageTest
KHR-GL46.sparse_texture_tests.SparseTextureCommitment_texture_2d_rg8
KHR-GL46.texture_lod_bias.texture_lod_bias_all

dEQP-GLES2.functional.color_clear.masked_scissored_rgba
dEQP-GLES2.functional.fragment_ops.random.41
dEQP-GLES2.functional.fragment_ops.random.59
dEQP-GLES2.functional.fragment_ops.random.79
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a16f_cube
dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_4f
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_r16ui
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_x
dEQP-GLES3.functional.fbo.multiview.samples_1
dEQP-GLES3.functional.fbo.multiview.samples_2
dEQP-GLES3.functional.fbo.multiview.samples_4
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.1
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.41
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.46
dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_clear
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_clear
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write_stencil_clear
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write
dEQP-GLES3.functional.occlusion_query.conservative_stencil_write
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_clear
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_elements_instanced
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_uvec2_vertex
dEQP-GLES3.functional.shaders.precision.int.mediump_add_fragment
dEQP-GLES3.functional.shaders.precision.uint.highp_sub_fragment
dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zzz_zzz_fragment
dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_or_equal_depth_component32f
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb32i_cube
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb32f_2d
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32ui_2d
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8_snorm_2d
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8ui_2d
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb32i_3d
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb9_e5_cube
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg16i_cube
dEQP-GLES3.functional.texture.units.8_units.only_2d.5
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_nearest_not_divisible
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_int
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_uint
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.cubemap_to_texture2d
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.cubemap_to_texture2d
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_cubemap
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture2d
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_array_to_cubemap
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_200
dEQP-GLES31.functional.shaders.helper_invocation.derivate.wide_points_dfdy
dEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.ivec2_to_uvec2_vertex
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_equal_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_equal_spacing_cw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_cw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_cw_point_mode
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.red_green_blue_alpha
dEQP-GLES31.functional.texture.specification.texstorage3d.format.rg8i_cube_array
dEQP-GLES31.functional.texture.texture_buffer.render.as_vertex_array_as_index_array_as_vertex_texture.range_size_512

glx@glx-buffer-age
glx@glx-multithread-texture

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spec@!opengl 1.1@copypixels-sync
spec@!opengl 1.1@depthstencil-default_fb-blit samples=4
spec@!opengl 1.1@depthstencil-default_fb-blit samples=6
spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=6
spec@!opengl 1.1@draw-pixels
spec@!opengl 1.1@draw-sync
spec@!opengl 1.1@polygon-mode
spec@!opengl 1.1@ppgtt_memory_alignment
spec@!opengl 1.1@teximage-colors gl_luminance12
spec@!opengl 1.1@teximage-colors gl_luminance16
spec@!opengl 1.1@teximage-colors gl_r3_g3_b2
spec@!opengl 1.1@teximage-colors gl_rgb
spec@!opengl 1.1@teximage-colors gl_rgb4
spec@!opengl 1.1@texsubimage
spec@!opengl 1.2@tex3d
spec@!opengl 1.3@gl-1.3-texture-env
spec@!opengl 2.0@tex3d-npot
spec@amd_pinned_memory@offset=0
spec@arb_color_buffer_float@gl_rgba16f-render-fog
spec@arb_compute_shader@local-id-explosion
spec@arb_copy_buffer@overlap
spec@arb_copy_image@arb_copy_image-formats
spec@arb_copy_image@arb_copy_image-formats --samples=2
spec@arb_copy_image@arb_copy_image-formats --samples=2@Source: GL_RGBA8_SNORM/Destination: GL_RGBA8_SNORM
spec@arb_copy_image@arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_2d 32 16 1 11 12 13 5 7 0 14 8 1
spec@arb_depth_texture@fbo-depth-gl_depth_component16-blit
spec@arb_direct_state_access@gettextureimage-formats init-by-rendering
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
spec@arb_gpu_shader5@texturegather@fs-rg-1-int-2d
spec@arb_pixel_buffer_object@texsubimage array pbo
spec@arb_pixel_buffer_object@texsubimage-unpack pbo
spec@arb_point_parameters@arb_point_parameters-point-attenuation
spec@arb_point_parameters@arb_point_parameters-point-attenuation@Aliased combinations
spec@arb_query_buffer_object@qbo
spec@arb_sample_shading@builtin-gl-sample-mask-simple 8
spec@arb_sampler_objects@framebufferblit
spec@arb_shader_atomic_counters@array-indexing
spec@arb_shader_atomic_counters@semantics
spec@arb_shader_image_load_store@coherency
spec@arb_shader_image_load_store@coherency@Tessellation evaluation-Fragment shader/'coherent' qualifier coherency test/256x256
spec@arb_shader_image_load_store@shader-mem-barrier
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-cumulative
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16
spec@arb_shading_language_packing@execution@built-in-functions@vs-unpackhalf2x16
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB9_E5
spec@arb_texture_multisample@texelfetch fs sampler2dms 4 1x71-501x71
spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 1x129x9-98x129x9
spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 98x1x9-98x129x9
spec@arb_texture_multisample@texelfetch@2-gs-isampler2dms
spec@arb_texture_rg@texture-rg
spec@arb_timer_query@timestamp-get
spec@ext_framebuffer_multisample@accuracy all_samples srgb depthstencil linear
spec@ext_framebuffer_multisample@clip-and-scissor-blit 6 normal
spec@ext_framebuffer_multisample@clip-and-scissor-blit 8 downsample
spec@ext_framebuffer_object@fbo-blending-formats
spec@ext_framebuffer_object@getteximage-formats init-by-clear-and-render
spec@ext_framebuffer_object@getteximage-formats init-by-rendering
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv
spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-copypixels
spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-tex1d
spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-copypixels
spec@ext_texture_array@fbo-depth-array depth-clear
spec@ext_texture_array@fbo-depth-array depth-draw
spec@ext_texture_array@fbo-depth-array depth-layered-clear
spec@ext_texture_array@fbo-depth-array fs-writes-depth
spec@ext_texture_array@fbo-depth-array fs-writes-stencil
spec@ext_texture_array@fbo-depth-array stencil-clear
spec@ext_texture_array@fbo-depth-array stencil-draw
spec@ext_texture_array@fbo-depth-array stencil-layered-clear
spec@ext_texture_lod_bias@lodbias
spec@ext_texture_shared_exponent@texwrap formats
spec@ext_texture_swizzle@ext_texture_swizzle-swizzle
spec@ext_transform_feedback@discard-bitmap
spec@ext_transform_feedback@max-varyings
spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-clamp-z
spec@glsl-1.30@execution@texelfetch fs sampler1d 1-513
spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x281-501x281
spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x71-501x71
spec@glsl-1.30@execution@texelfetch fs sampler2d 1x71-501x71
spec@glsl-1.30@execution@texelfetch fs sampler2darray 1x129x9-98x129x9
spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9
spec@glsl-1.30@execution@texelfetch@fs-texelfetch-sampler2darray-swizzle
spec@glsl-1.50@execution@geometry@point-size-out
spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs
spec@glsl-1.50@execution@texelfetch@gs-texelfetch-sampler2d
spec@glsl-4.30@execution@built-in-functions@cs-clamp-ivec3-int-int
spec@glsl-4.30@execution@built-in-functions@cs-op-bitor-not-abs-int-int
spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16
spec@nv_copy_image@nv_copy_image-formats
spec@nv_copy_image@nv_copy_image-formats --samples=8
