#ifndef BEARING_HPP
#define BEARING_HPP

#include <algorithm>
#include <cmath>

namespace osrm::util
{
namespace bearing
{

// Checks whether A is between B-range and B+range, all modulo 360
// e.g. A = 5, B = 5, range = 10 == true
//      A = -6, B = 5, range = 10 == false
//      A = -2, B = 355, range = 10 == true
//      A = 6, B = 355, range = 10 == false
//      A = 355, B = -2, range = 10 == true
//
// @param A the bearing to check, in degrees, 0-359, 0=north
// @param B the bearing to check against, in degrees, 0-359, 0=north
// @param range the number of degrees either side of B that A will still match
// @return true if B-range <= A <= B+range, modulo 360
inline bool CheckInBounds(const int A, const int B, const int range)
{

    if (range >= 180)
        return true;
    if (range < 0)
        return false;

    // Map both bearings into positive modulo 360 space
    const int normalized_B = (B < 0) ? (B % 360) + 360 : (B % 360);
    const int normalized_A = (A < 0) ? (A % 360) + 360 : (A % 360);

    if (normalized_B - range < 0)
    {
        return (normalized_B - range + 360 <= normalized_A && normalized_A < 360) ||
               (0 <= normalized_A && normalized_A <= normalized_B + range);
    }
    else if (normalized_B + range > 360)
    {
        return (normalized_B - range <= normalized_A && normalized_A < 360) ||
               (0 <= normalized_A && normalized_A <= normalized_B + range - 360);
    }
    else
    {
        return normalized_B - range <= normalized_A && normalized_A <= normalized_B + range;
    }
}

inline double reverse(const double bearing)
{
    if (bearing >= 180)
        return bearing - 180.;
    return bearing + 180;
}

// Compute the angle between two bearings on a normal turn circle
//
//      Bearings                      Angles
//
//         0                           180
//   315         45               225       135
//
// 270     x       90           270     x      90
//
//   225        135               315        45
//        180                           0
//
// A turn from north to north-east offerst bearing 0 and 45 has to be translated
// into a turn of 135 degrees. The same holdes for 90 - 135 (east to south
// east).
// For north, the transformation works by angle = 540 (360 + 180) - exit_bearing
// % 360;
// All other cases are handled by first rotating both bearings to an
// entry_bearing of 0.
inline double angleBetween(const double entry_bearing, const double exit_bearing)
{
    return std::fmod(entry_bearing - exit_bearing + 540., 360.);
}

} // namespace bearing

// compute the minimum distance in degree between two angles/bearings
inline double angularDeviation(const double angle_or_bearing, const double from)
{
    const double deviation = std::abs(angle_or_bearing - from);
    return std::min(360 - deviation, deviation);
}

/* Angles in OSRM are expressed in the range of [0,360). During calculations, we might violate
 * this range via offsets. This function helps to ensure the range is kept. */
inline double restrictAngleToValidRange(const double angle)
{
    if (angle < 0)
        return restrictAngleToValidRange(angle + 360.);
    else if (angle > 360)
        return restrictAngleToValidRange(angle - 360.);
    else
        return angle;
}

} // namespace osrm::util

#endif // BEARING_HPP
