/*
 * Copyright (C) Volition, Inc. 1999.  All rights reserved.
 *
 * All source code herein is the property of Volition, Inc. You may not sell 
 * or otherwise commercially exploit the source or things you created based on the 
 * source.
 *
*/ 

#ifndef __MISSIONTRAINING_H__
#define __MISSIONTRAINING_H__

#include "hud/hud.h"

class TIMESTAMP;

extern int Max_directives;
extern int Training_message_method;
extern int Training_num_lines;
extern int Training_message_visible;
extern int Training_failure;

extern int Training_context;
extern int Training_context_speed_min;
extern int Training_context_speed_max;
extern int Training_context_speed_set;
extern TIMESTAMP Training_context_speed_timestamp;
extern int Training_context_waypoint_path;
extern int Training_context_goal_waypoint;
extern int Training_context_at_waypoint;
extern float Training_context_distance;

extern int Players_target;
extern int Players_mlocked;
extern ship_subsys *Players_targeted_subsys;
extern TIMESTAMP Players_target_timestamp;
extern TIMESTAMP Players_mlocked_timestamp;

void training_mission_init();
void training_mission_shutdown();
void training_check_objectives();
void message_training_queue(const char *text, TIMESTAMP timestamp, int length = -1);
SCP_string message_translate_tokens(const char *text);
void message_translate_tokens(SCP_string &text);
void training_fail();
void message_training_update_frame();

class HudGaugeDirectives: public HudGauge
{
protected:
	hud_frames directives_top;
	hud_frames directives_middle;
	hud_frames directives_bottom;

	int header_offsets[2];
	int middle_frame_offset_y;
	int bottom_bg_offset;
	int text_start_offsets[2];
	int text_h;
	int max_line_width;
	int key_line_x_offset;
public:
	HudGaugeDirectives();
	void initBitmaps(char *fname_top, char *fname_middle, char *fname_bottom);
	void initHeaderOffsets(int x, int y);
	void initMiddleFrameOffsetY(int y);
	void initBottomBgOffset(int offset);
	void initTextStartOffsets(int x, int y);
	void initTextHeight(int h);
	void initMaxLineWidth(int w);
	void initKeyLineXOffset(int offset);
	void render(float frametime, bool config = false) override;
	void pageIn() override;
	bool canRender() const override;
};

class HudGaugeTrainingMessages: public HudGauge
{
protected:
public:
	HudGaugeTrainingMessages();
	void render(float frametime, bool config = false) override;
	void pageIn() override;
	bool canRender() const override;
};

#endif /* __MISSIONTRAINING_H__ */
